Similar to inverse kinematics, LimbStick is a utility that uses a mathematical process of calculating the joint parameters needed to place an appendage (hand or foot), in a given position and orientation relative to the node selected to follow.
The calculations are made across a partial or full animation to ensure that the selected appendage perfectly follows the selected target node.
The short version:
Click on a hand or foot followed by a target, and run the utility to magically have it stay attached to the target.
Check out the in-depth walk-through the utility here: https://www.youtube.com/watch?v=hD79hy1BFu4
What's Included and Features
• LimbStick for Genesis 9:
• 3DU LimbStick (.DSE)
• System Metrics (.DSE) - utility for debug purposes
• 3DU Limb Stick G3+8 Help Document (.DSE) - Interface explanation